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AI Insights · Timothy · April 2021

Top 5 Soccer Games in Latin America: Q1 2021 Performance Review

An analysis of the top soccer games on the unified platform in Latin America for Q1 2021, highlighting download trends and active user data.

Top 5 Soccer Games in Latin America: Q1 2021 Performance Review

In the first quarter of 2021, the soccer gaming community in Latin America showed significant engagement with the top soccer games on the unified platform. Sensor Tower's data provides an insightful look into the performance of these popular applications.

KONAMI's eFootball™ 2024 experienced fluctuating revenue, with a peak of $115K in the second week of February followed by a dip to $47K towards the end of the same month. Downloads remained strong, starting at 118K in the last week of December and reaching 97K by the end of March. The game's active users saw a slight decrease from 5.1M to 5M during the quarter.

EA SPORTS FC™ Mobile Soccer by Electronic Arts also saw variable revenue figures, with a notable spike to $103K in the last week of January. Downloads for the game were robust, beginning the quarter at 235K and finishing at 228K. Weekly active users exhibited a downward trend initially but recovered, increasing from 5.3M to 5.4M by the end of March.

First Touch Games Ltd.'s Dream League Soccer 2024 showed a consistent revenue pattern, generally hovering around $36K to $42K per week. The game's downloads saw a decline from 297K at the start of the quarter to 195K at its close. Active users remained relatively stable, with a slight increase from 3.5M to 3.6M.

Nordeus's Top Eleven Be a Soccer Manager had varied revenue, peaking at $49K in the first week of January, with a low of $24K in mid-February. The game's downloads showed an increase from 38K to 51K in early February but ended the quarter at 47K. Active users showed a small increase over the quarter, from 341K to 377K.

Lastly, Captain Tsubasa: Dream Team by KLab Inc. had its revenue peak at $55K in the last week of December, which then declined to $26K by the end of March. Downloads started at 29K and saw a decrease to 8K in the same period. Active users for the game declined from 42K to 27K over the quarter.

For more insights on the performance of these and other applications, Sensor Tower's platform offers detailed analytics and data.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021